Dingding Hu is a New York-based illustrator, best known for her delightful digital illustration work, as well as hilarious characters. She has worked on projects for Google, the Department of Transportation, and MIT Media Lab. Her work has appeared in Time Out, the New York Times, and TASTE. Dingding is the recipient of a silver medal at the Comic and Cartoon Annual by the Society of Illustrators. She also shares her feelings by drawing food, and apply them to her stationery collection: Hu is Hungry.
Growing up in mainland China, Dingding made her first digital illustration with Corel Draw around the age of 10, and spent most of her after school time observing and drawing outdoors with other kids. Since moving to the US in her early 20s, Dingding has developed her own digital illustration style based on the consistent interest of observing and documenting. Illustration, with its unlimited potential of expression, allows Dingding the freedom to tell the story of everyday extraordinary, sometimes absurdly. With a brief background in Advertising, Dingding works hard to create commercial work that truly represents her client’s unique characteristics, be it a brand, community, or elements of a dish, and she adds a slight twist with her own quirky soul.
Dingding aims to continue helping clients make illustrations that best represent their brands and tribes. She is also committed to spread more joy by building her food inspired greeting card collection, since humor is important.
Email: firstname.lastname@example.org / Phone: 443-838-1706
Air Canada enRounte Magazine / American Greetings / ANNAKIKI / Anorak Magazine / Art Director's Club / Bloomberg / Chief Investment Officer / Department of Transportation NYC / Google / HBO / Johns Hopkins Health Review / Lucky Peach Magazine / MIT Media Lab / MIT Technology Review / Museum of Chinese in America / PlanAdviser / PlanSponsor / Put A Egg On It! / TASTE by Penguin Random House / TED / The Cleaver Quarterly / The New York Times / THINX (BTWN) / Time Out New York / Time Out New York kids
The Design Kids / Lonely Planet / Designboom / Freelance Wisdom / Pearl River Mart / Art Director’s Club / Inkygoodness / People of Print / Ape on the Moon / Sir Magazine / No Culture Icons / Illustration Friday / Illustration Mundo / Brown Paper Bag / IDN Magazine / Scribble Project / SinoVision TV Channel
MOCCA Awards of Excellence / SOI students show jury / Comic and Cartoon Art Annual (Silver Medal) / American Illustration (chosen winner) / Creative Quarterly (winner) / Cheltenham Illustration Awards
I have put together some common question that I have been asked on the Internet here for your reference. Hope it is helpful at one point :)
1. How do you come up with your ideas?
My ideas usually based on the actual project. When I receive a brief from my clients I will first of all do a lot of research on the subject matter I am illustrating, be it an article or a character design, and from there I will move on to narrow down the information I have gathered and further on develop my ideas in the sketchbook. And for sure sometimes when I hit a creative block, doing exercise, riding the train and other relaxing activity would help generate more creative spark!
2. What are some of the ways that you get inspiration?
My inspiration comes from many different channels. It can come from daily life, such as food I eat, TV shows I watch and people I encounter. It can also come from other artists, but not limited to illustrators. I believe different forms of art are all connected and it is important for me to keep myself up to date on what is going on in the art world, and I constantly find inspirations from art genre that is different from my own practice.
3. How did you develop your particular illustration style?
Decide on what is the kind of art you want to do and find the people who does that kind of art best to learn from them. Try many different ways of working until you find the one that you are best at, and keep working hard and create new work. Your style will develop based on your art influence, life experience, as well as amount of practice.
…I’ll keep adding more